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Gary's Dungeons & Dragons 4.0 campaign blog.
D&D GOD | PHOENICIAN GOD | PORTFOLIO |
Asmodeus | Asmodeus | Power, domination, tyranny |
Avandra | Shamash | Change, luck, travel |
Bahamut | Bahamut (Tash god) | Justice, honor, protection |
Bane | Anath | War, conquest |
Corellon | Corellon (Shamar god) | Arcane magic, beauty, arts |
Erathis | Melqart |
|
Melora | Yamm | The Sea, wilderness |
Moradin | Kothar | Creation, Artistry, Family |
Pelor | Baal | Sun, summer, time, agriculture |
Raven Queen | Melqart | Death, fate, winter |
Sehanine | Yarikh | Moon, trickery, love, autumn |
Tharizdun | Seth (Badar god) | Annihilation, Madness |
Tiamat | Tiamat (Tash god) | Wealth, greed, vengeance |
Torog | Horon |
|
Vecna | Mot | Death, secrets, necromancy |
Zehir | Ejo (Badar god) | Darkness, Poison, Serpents |
Rackham | WizKids | FFG | UD | Mongoose | |
Communications | X | X | |||
Quality | X | X | X | X | |
Margins | X | ||||
Supply | X | X | |||
Protection | X |
Privacy meant that rule number one was: We don’t talk about Phoenician trade! Rule number two: We don’t talk about Phoenician trade! Because Phoenician mercantile society was based on relationships and partnerships and not based on force, the secrets of trade, boat building, routes, and various inside information were what kept the society going. Privacy also meant keeping the riches of the society secret from prying eyes. Living an ostentatious lifestyle was not only indiscrete, but it could land you in trouble. An outward air of austerity is a virtue; have as many fancy things as you like when you’re in your own home.
In Baalgad, like in other Phoenician cities, the headquarters was the trade house. The trade house is where all mercantile activities centered as well as all public meetings and governmental and religious offices. In Baalgad, the mayor of the town, Mayor Haroum, is all the local high priest of Baal (Pelor). His dual role is common and he has not always been major, sometimes stepping down when his religious duties take precedent.
The adventurers in Baalgad are hired to protect the city and surrounding region. There are not nearly enough of you, because it is far more lucrative and less dangerous to be a tradesman. If you wanted a life of adventure without the high mortality rate, you could simply go to Zor and enlist for a seagoing voyage. Because of this, adventurers are not required to submit their earnings to the city for re-distribution. You also aren’t paid for your labor, although you do receive an annual distribution of city profits. Phoenicians don’t tax, they distribute wealth to citizens. The adventuring party will receive their annual distribution as we begin the campaign. This will be you starting out money and everyone will have the same amount (the maximum money anyone could get, depending on the 4.0 rules).
As adventurers are hard to come by right now, the garrison at the citadel is manned primarily by ogre mercenaries of the Bald Moon tribe. The government is careful to protect its secrets from the ogre mercenaries and to balance power within the citadel, assuming that others could buy the ogres and they could take it over.
"My dear magistrate, thank you for meeting with us in your private chambers. As much as we've tried to assuage the ogres and appease their insatiable appetites, our attempts at negotiation and hiring them as bodyguards has been unsuccessful. Our head abbot met with their venerable shaman, "the butcher" they call him, and was unable to find common ground. She was subsequently eaten, unfortunately. I hate to bring this difficult problem to your attention, but the ogres are not allowing trade from the southern valley to enter Baalgad. As I know you plan a large shipment of figs and honey from the region to the Badari, I thought you might help us in dispersing this threat with your superior negotiating position."
This is a satellite image of the Middle-East. One shortcoming is climate change. We should imagine the region to be a bit greener, less deforested, less air pollution from sand storms, etc.
Nations. We're using my names for nations with designators to denote their political organization. It's easy to imagine a sultanate for the arab-like Tashtak or a king sitting on a throne in Badar. I chose "dominion" for the eladrin kingdom of Shamar because it sounded exotic and arcane. Chittim is the original name for Crypress.
Cities. Each of the major city-states of Labash are listed with a red city circle. Labash is a cultural region and is not a nation-state, although city-states are usually closer than a relationship between city-state and nation-state. The major capitals of each nation are marked with blue boxes. Baalgad is marked in blue and is a small town (our starting point).
City names are almost all based on ancient names for that city, even though many have made up nation names.
The first exception is the Shamar city of Corrella, named after Correllon Larethian. I did this because there's no way to include Jerusalem without it invoking real-world feelings. Although Shamar is situated where Israel is now, I figure the eladrin are incredibly alien and their idea of a kingdom will be very different than anything in real life.
The second exception is Ssalimass. The correct city is called Salimas, but I added extra "s's" for Yuan-ti emphasis. Not mentioned before now, the yuan-ti nation is Chittim. Rather than being a central place where all regions meet for trade, like in history, it's a hazardous obstacle that inhibits relations, and perhaps traps the unwary. Imagine an island where no man has ever returned from. Imagine a fleet that attempts to conquer that island and is never heard from again. Don't messsss with Chittim.
Artwork. So many game handouts go right over the players heads. Who has time to read this crap? I certainly don't read other peoples lengthy handouts. I'm hoping to distill this entire blog down into a simple handout that's only a few pages long, as opposed to my 50 page Iron Crown Player's Guide that has gone through half a dozen versions. Anyway, the artwork is simple the primary races that live in that nation-state or region.
Geography. I need to label a few minor things:
National Boundaries. For the sake of simplicity, I think we'll stick with current national boundaries. They're lightly marked on the satellite photo.
My intention is not to do a lot of international travel or major international events. My goal is to get back to basics, with traditional fantasy adventures, outside, with nature, blue sky, elves in forests and angry hill ogres. I want the "macro" world designed here to add flavor, rather than be a blueprint for a playground. At least that's what I say now.